Dec 08, 2007, 10:29 PM // 22:29
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#1
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Academy Page
Join Date: Dec 2007
Guild: KHANITEZ
Profession: W/Mo
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type of ranger?
which is the best type of ranger for PvE, beastmaster,traps or bow? i would like the beastmaster or traps but heard that the pet is not effective since you lose the pet experience when the pet dies. How effective are the pets for holding aggro while the ranger does range damage?
is R/rit still a effective combo for PvE despite the nerfed splinter? Is ant other combo better?
thanks
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Dec 08, 2007, 10:41 PM // 22:41
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#2
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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The best type of Ranger is Interrupter and then Trapper or combined although it takes some getting use to once you got it it is the best.Then if you want at below lvl 15 be a Beast Master that is up to you or just a straight Ranger with decent bow attacks.I would keep the B/P for the TomPs if you can still use it.The Interrupter and Trapper is best done at lvl20.
Yes the Splinter Barrage Ranger is still effective as a R/Rt.
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Dec 08, 2007, 11:02 PM // 23:02
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#3
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Krytan Explorer
Join Date: Apr 2007
Location: Arizona
Guild: Clanless Fraggers
Profession: R/Mo
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Don't forget condition spreading ranger...also very effective.
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Dec 08, 2007, 11:06 PM // 23:06
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#4
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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You would use a condition like apply poison or barbed arrows with interrupting as I do it all the time.I do use Kindle for the most part.
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Dec 08, 2007, 11:55 PM // 23:55
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#5
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Banned
Join Date: Dec 2006
Guild: Teutonic Monks [Holy]
Profession: R/
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The preparation for interrupting is Read the Wind and then chuck in Poison Tip Signet and Broad Head Arrow.
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Dec 09, 2007, 01:28 AM // 01:28
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#6
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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For the most part yes with Favourable Winds in there but there is nothing wrong with those others especially degen.
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Dec 09, 2007, 01:29 AM // 01:29
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#7
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Emo Goth Italics
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bows are the way to go, my friend!
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Dec 09, 2007, 01:47 AM // 01:47
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#8
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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What do you mean by that of coarse they recurves especially?
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Dec 09, 2007, 02:24 AM // 02:24
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#9
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Academy Page
Join Date: Dec 2007
Guild: KHANITEZ
Profession: W/Mo
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thanks for the replies
what do you mean interrupter?
how effective are the pets to level up the pets, so the same pet stays with a long time?
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Dec 09, 2007, 02:46 AM // 02:46
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#10
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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What an interrupter is is a Ranger who uses bow skills to stop other skills when activated so they have no effect on themselves or others.
Pets can be very effective in the game but there is just so much room on your skill bar to put certain skill on.It is better in the lower levels and depending on what type of pet you have as there are 4 types normal,playfull,elder-dire and hearty.I have a hearty wolf but hardly use it as I mostly interrupt and it is great for getting into parties and as I play Monk some Monks don't like pets in parties as when the pets dies your skills go black for a few seconds.It is ok if you are hero,henching the game but not to great in a party.
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Dec 09, 2007, 02:50 AM // 02:50
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#11
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Krytan Explorer
Join Date: Nov 2007
Profession: R/
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Pets tend to have low dps to be your main fighter, theyre better off as a main companion.
Interrupt skills, such as distracting shot, can interrupt a foe activating skills, causing the skill to not be cast.
Example:
Interrupted skill
(I hate photobucket)
When a pet dies your skills are disabled for a certain amount of seconds, be sure to bring comfort animal or any other heal!
If you have anymore questions:
http://gw.gamewikis.org/wiki/Pets
http://www.guildwarsguru.com/forum/s...ad.php?t=89491
I've been interrupting for so long its like second nature to me. I can predict when foes use skills sometimes also! ;D
Last edited by Moonlit Azure; Dec 09, 2007 at 02:54 AM // 02:54..
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Dec 09, 2007, 03:53 PM // 15:53
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#12
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
Originally Posted by khanites
which is the best type of ranger for PvE, beastmaster,traps or bow?
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There is no "best" type of Ranger. It all depends on what you want/like to do and what the rest of the team consists of.
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Dec 09, 2007, 10:28 PM // 22:28
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#13
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by khanites
which is the best type of ranger for PvE, beastmaster,traps or bow? i would like the beastmaster or traps but heard that the pet is not effective since you lose the pet experience when the pet dies. How effective are the pets for holding aggro while the ranger does range damage?
is R/rit still a effective combo for PvE despite the nerfed splinter? Is ant other combo better?
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Beastmastery rangers are kind of a novelty build... there's a few proponents of them running around, but they're not that effective. Pets can hold aggro sometimes, but its hit-or-miss and never really necessary anyway.
Trappers aren't particularly useful outside of farming runs. Killing things with traps is a slow, relatively tedious process and rarely outperforms simply nuking them to death. Trapping also requires group patience and coordination that you aren't likely to find often in Guild Wars.
Do whatever you want for fun, but if you want to be the most effective ranger you can be and be truly valuable to the party you're in, you want to be using a bow. Rangers are best-suited to condition spreading and interrupting things. Splinter/barrage rangers are helpful too in some situations.. and btw, Splinter still works just fine despite the wave of whining that swept the forum right after that update went live.
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Dec 09, 2007, 10:35 PM // 22:35
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#14
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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There are some places where a trapper is essential to have though along as they bring some interrupts.The Stairs in the THK mission is a good eg. and there are a few others.
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Dec 09, 2007, 10:42 PM // 22:42
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#15
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Age
There are some places where a trapper is essential to have though along as they bring some interrupts.The Stairs in the THK mission is a good eg. and there are a few others.
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Trapping on the stairs at the end of THK would "work" I suppose, but essential? Hardly. Why not just use ele heroes, freeing up your bar to do something viable for the entire mission and not just the end?
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Dec 09, 2007, 10:53 PM // 22:53
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#16
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I am talking about 1 or 2 traps only like barbed or flame and I did this before heros.
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Dec 09, 2007, 11:07 PM // 23:07
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#17
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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I dont find trapping to be so good in general pve, a pet is fun but, the targeting thing can make them impractical somtimes, your better going for somthing like splinter or a condition spreading interupter in my opinion.
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Dec 09, 2007, 11:29 PM // 23:29
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#18
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Pets are generally underestimated, little in the ranger's skill bar can outperform pet-skills and when it comes to (sustained) damage very few builds match up to a hybrid beastmaster.
Pets do not loose experience when they die, they keep gaining it even when dead.
Different area's and missions require different approaches and a ranger may be able to add more value to a team with interrupts then with damage.
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Dec 09, 2007, 11:36 PM // 23:36
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#19
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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I actually find trapping really effective in PvE.
The Ai on the monsters aren't smart enough to avoid traps, and it's so satisfying when the warrior holds aggro and i trap in the middle of the mob.
*reminisces* ...ah good times, good times. Shiny yellow numbers.
However, in most of Prophecies, the traps will be wasted on the minimal amount of monsters. Trapping is more effective with many cluttered enemies.
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Dec 10, 2007, 09:36 AM // 09:36
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#20
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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The problem with traps is they take a lot time to prepare. Your gonna need EW/QZ if your going to to lay any decent amount of traps. While you could have probably killed the mob with brute force before this lol
As for a beastmaster, its only really useful to increase your overall DPS. I find skills such as [skill=text]Poisonous Bite[/skill] can be a bit useless. Using something like [skill=text]Apply Poison[/skill] with your bow can spread round conditions a LOT easier.
On a plus note its nice to use pet skills while your casting Troll Unguent ^^
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